Clean your webcam sensor in a steamy place? Sure, why not… (TROLOLOLOLO)

This story just made me LULZ so hard today…

I mean, I understand that maybe you’re incompetent with computers, but seriously – what kind of fucking dumb ass do you have to be to take your computer in the shower, after being prompted with the following “system” message:  “You should fix your internal sensor soon.  If unsure what to do, try putting your laptop near hot steam for several minutes to clean the sensor.”

I mean, seriously?  That didn’t sound a LITTLE bit suspicious?  How about “You should fix your brain soon.  If unsure what to do, try applying the dull end of a hammer near the top of your skull for several minutes to remove the problem.”

I can’t believe so many people are so oblivious with technology to not understand how ridiculous this is…  Or maybe it’s just girls… Or maybe it’s just girls with Macs.  BTW I also LULZd at that one girl that was being interviewed and was like “my friend needed her computer fixed, because SHE HAS A PC.”  Really, bitch?  So what, I guess by your intonation you’re implying that Macs don’t need fixing?  Fuck off.

Maybe the pics/vids should be considered fair payment for support services rendered :D.  It’s obvious most of these “female acquaintances” didn’t give a shit about the guy and just wanted him to fix their computers.  I hope he got some good ones.  In any case, anyone who takes their computer in the bathroom to “clean their webcam sensor” deserves to take a picture taken of his dumb ass IMO.

Daughter, I are a disappoint!

Weiner’s weiner (LULZ!)

So, some Democrat representative called “Anthony Weiner” from New York was chatting with random women online and sending them “racy” pictures, was found out, and now is refusing to resign.  Welcome to the next US “political scandal.”

While I detest politics and the bullshit associated with them in general (I mean, does sending pictures of your dick to women really mean that you can’t be an excellent politician?!?), some things about this just made me LULZ hard, so I decided to post FTW.

Probably the funniest thing is this pic that he sent some woman:

Notably, the original image was called “package.jpg” (which name I have carefully preserved) which adds to the LULZ of this.  Come on, it’s Weiner’s weiner!!!

I also enjoyed the hilarity that Weiner’s “elegant” wedding ceremony had been “…officiated by former President Bill Clinton.”  Maybe they got together and shared some of their manly achievements sometimes – “Hey, I sent a picture of my dick to some woman yesterday!” “Oh, that’s nothing – I had an intern suck my dick last week!”

ILULZDHARD.

Well, it’s always funny to laugh at other males’ sexual internet (mis)adventures, isn’t it?

Full (very cereal) story here.

Duke Nukem Forever Demo

Well, the Duke Nukem Forever demo is out today!  If you have Borderlands, it is likely that you have access to it – right click on “Borderlands” in Steam, then “View Downloadable Content” and you should have a first access code which you can register, and receive another code which, after activation gives you the demo on Steam… complicated enough?

Anyway, I just finished it…  it’s just what had already been shown before during the public demo events – the battle with the cycloid emperor on the football field, and the monster truck ride through the desert + getting gas.

So, how was it?  The word that comes to mind right away is “meh.”

Coming from Gearbox Software, of Borderlands fame, I kind of expected it to be built on the unreal engine – which it indeed was.  Surprisingly, it’s actually even more lightweight performance-wise than Borderlands – the Duke Nukem Forever demo even ran “OK” on my underpowered laptop with a X9000 CPU, 4GB Ram, and a 8600M-GT slightly overclocked.  By “OK” I mean ~15-25fps, which isn’t stellar, but it was barely playable – which I can’t really say for Borderlands.

But anyway, about the game.  The shooting feels OK, the enemies feel OK, the level design that I can see so far is kinda OK.  I mean overall, it feels OK – not amazing.  Let me explain.

First of all, the shooting.  DNF is a FPS, so it’s basically all about the shooting.  It’s fairly alright – I mean the weapons feel “OK” and all, but I felt like some sound effects and weapon animations could’ve been done better.  For example, the shrinkray just didn’t feel that good to me, and the sounds overall were kind of underwhelming.  I remember the original Duke for its badass sound design, including heavy, bass-loaded shotgun shots, cool pipebomb “clank” sounds as it bounced around, and just the most awesome explosions you’d ever heard from the RPG, amidst the awesome screams of alien “brain” aliens in pain.

The enemies are also “reworked” into more “contemporary” versions, which I suppose it’s OK, but they just felt… lacking in DNF.  I don’t know, maybe I was expecting too much, but I just didn’t get as much of a kick from the pigs running around in DNF as I did from those from the original game.  Somewhere, somehow the magic feels lost.  Maybe it was the derogatory cop uniforms (which they had to remove to make the game “politically correct” I suppose), maybe it was the death animations, maybe… I don’t know what.  It just doesn’t feel as good.

The level design?  Gosh, what is in the demo is just retardedly linear.  I hope the full game isn’t as ridiculously linear.  I want to play a game, not participate in an interactive movie!  A lot of the charm in the Duke Nukem 3D levels was running around trying to find the key cards and get to new areas, backtrack a little sometimes, etc.  That seems to be lost into lame 1-minute busy-work physics puzzles, a series of linear set pieces, and even some quick-time events (WTF CONSOLE SHIT!).  The entire level design screams “linearity” even though the game might not appear to be so superficially…  There’s only one way to go, one switch to hit, one enemy to kill, one puzzle to solve.

I don’t know, maybe the jokes have worn out or something.  Kicking the cycloid emperor’s eye for a field goal, throwing shit around, and pissing in high-res textures and with nice shaders was plenty of lulz, but it makes me wonder… is it really still that much fun after 15 years, considering the “lost magic” behind the sound design, the bland enemies and environments, the ridiculously linear level design, the console-y feel everywhere, and the one-liners which are just RIDICULOUSLY overdone this time – I mean I don’t need a one-liner after EVERY action I take – even the original game didn’t have that.  Some of them are retarded and not funny too – like “FUUUUCK” when you press the boost of the truck.  Really?  “FUUUUUCK?”  Am I supposed to laugh?  Where’s the “you’re an inspiration for birth control?”  I feel like they really killed it this time… too much stupidity = not funny anymore.  You gotta time and dose it properly for it to work.

DNF might have the duke name, a few LULZ moments, and plenty of set pieces, but for me, it seems that the magic that I remember from the original will remain with the latter – for now.  I suppose I’ll reserve my final judgment for the full game, but I’m not expecting much after having played this.

Madeo (Mother) (2009)

So, “Mother.”  I saw the movie, the origin (I love good Asian movies), and the good feedback, so I decided to see it.  I usually don’t read synopses before seeing movies as it kind of ruins the experience for me, but I was kind of interested in what the hell kind of a movie this is with a title of “mother” and looking like some cheap-ass family/drama movie, but featuring an R rating for violence, among other things.  What I read sounded boring as hell.

Admittedly, the movie moved slower in some parts than I would’ve liked, but after seeing it I am in agreement with most others who simply loved it.

It’s a superbly acted, superbly scripted, thriller/drama with some really interesting twists and turns along the way.  The actors were all perfectly cast, and especially the performances of the two leads (the son/mother) were just extraordinary.  It is not often that I would say that I actually loved a movie about, essentially, some mother out to save her mentally handicapped son from being a scapegoat for a murder case, but I did love this one.

The film is a powerful emotional journey, expertly presented from different perspectives through superbly acted and cast characters – with a dash of “hard reality” – including some violence/sex scenes – where the R rating comes in.

Like I said, I wanted it to be faster in a few places (perhaps I’ve been spoiled by the ADHD-style Hollywood productions where something MUST happen in every scene), but if you appreciate the subtleties and build-up of a good story and have the patience for some drama, I think you will absolutely love this.

Minecraft 1.6 – the “bugfix” patch?

<rant>

Well, the long-awaited Minecraft 1.6 “bugfix” patch is now out.

It’s kind of amazing that after three “long” weeks of testing, the patch was supposed to fix an incredible amount of bugs… which it did.

Unfortunately, it also introduced a lot of new bugs, some of which are amazingly ugly, including but not limited to:

  • item duplication issues
  • item durability issues
  • lighting issues

I understand the model Minecraft has been developed on so far – frequent, small updates, which fix things and introduce new features rapidly (almost on a weekly basis).

However, such obvious flaws at this point in time make me question the “retail/finished” future of that game, which is supposedly coming in a few months.

I don’t think it is fitting for the community to continue to be the actual beta testers of this game – a job which they are currently doing.  I seriously can’t believe that this patch was actually played, never mind tested at all before its release.  I can understand how the item duplication bugs could be missed, but something as obvious as the lighting issues and the server CPU issues?  Come on…

In my opinion, Mojang needs an actual process for testing the patches quite badly, if not dedicated “testers” (I understand the studio is ridiculously small and new), at least a small dedicated group of people who actually play the patches for two or three days before they are released for everyone.  I don’t think this “release broken patch to everyone, let the entire community give feedback on the obvious issues, quick-hack-patch the issues, rinse and repeat” cycle is healthy for this game at all.

Well, at least to Notch’s credit, he actually listens to the community and fixes the most obnoxious things fairly quickly – usually the same day – something which can’t be said for most developers these days.  Unfortunately, he never really quite fixes everything before moving on…

</rant>

Living on the edge!

I lold hard at this: